Commit 630e34b9 by BellCodeEditor

auto save

parent e47cb26d
Showing with 140 additions and 0 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp=self.hp
def cure(self):
self.hp+=65
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name,"使用治疗,HP+60,目前生命",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("-"*30)
print(" 战斗开始")
while True:
print("-"*30)
choice=input("释放英雄技能1/2-攻击/治愈:")
if choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
elif choice=="q" or choice=="Q":
print("————战斗终止————")
exit()
else:
print("That's the incorrect,try again↓")
choiceIT=random.randint(1,3)
if choiceIT==1:
yase.cure()
else:
yase.combat(houyi)
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp=self.hp
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~FA♂Q!')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
blood = random.randint(30,55)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self,blood):
self.hp+=blood
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name,"使用治疗,HP+60,目前生命",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print("-"*30)
print(" 战斗开始")
while True:
print("-"*30)
choice=input("释放英雄技能1/2-攻击/治愈:")
if choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
elif choice=="q" or choice=="Q":
print("————战斗终止————")
exit()
else:
print("That's the incorrect,try again↓")
choiceIT=random.randint(1,3)
if choiceIT==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment