Commit 57172ecf by BellCodeEditor

save project

parent b725c363
Showing with 14 additions and 64 deletions
import random import turtle
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗 pen=turtle.pen()
self.hp+=55 screen=turtle.screen()
if self.hp>self.max_hp: screen.bgcolor("light pink")
self.hp=self.max_hp colors=["white","blue","violet","cyan"]
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") distance=1
yase = Hero("垭瑟") pen.speed(1000)
while True: for i in range(1,300):
print('-'*30) pen.pencolor(colors[i%4])
a=input("请选择技能:1攻击/2治疗") pen.forward(i)
if int(a)==1: pen.right(91)
houyi.combat(yase)
elif int(a)==2: pen.hideturtle()
houyi.cure() turtle.done()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
continue
\ No newline at end of file
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