Commit 4a2ae6b4 by BellCodeEditor

auto save

parent d210aa94
Showing with 53 additions and 45 deletions
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
# class Hero(object):
# def __init__(self, name):
# self.name = name
# self.level = 1
# self.hp = 250
# self.attack = 40
# self.max_hp = self.hp
def cure(self): # 治疗
if sel.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
# def cure(self): # 治疗
# if sel.hp > self.max_hp:
# self.hp = self.max_hp
# print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
# def combat(self, enemy): # 普通攻击
# info1 = self.name+"对"+enemy.name+"发起进攻,"
# info2 = "造成"+str(self.attack)+"点伤害,"
# enemy.hp -= self.attack
# if enemy.hp > 0:
# info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
# info = info1+info2+info3
# print(info)
# else:
# info3 = enemy.name+"阵亡,游戏结束"
# info = info1+info2+info3
# print(info)
# exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
# class Player(Hero):
# def __init__(self,hero_type,name):
# super().__init__(name)
# self.hp = 200
# self.attack = 50
# self.max_hp = self.hp
# self.hero_type = hero_type
# print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
# print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print('-' * 30)
print(' 战斗开始')
while True:
print("-"*30)
choice = input("请选择释放英雄技能(1攻击/2治疗):")
# houyi = Player("射手", "后羿")
# yase = Hero("垭瑟")
# print('-' * 30)
# print(' 战斗开始')
# while True:
# print("-"*30)
# choice = input("请选择释放英雄技能(1攻击/2治疗):")
# houyi.combat(yase)
# yase.combat(houyi)
# houyi.cure()
# yase.cure()
\ No newline at end of file
# # houyi.combat(yase)
# # yase.combat(houyi)
# # houyi.cure()
# # yase.cure()
pygame.display.set_caption("悟空酷跑")
while True:
i=0
hero=hero(i)
while hero(i)==4:
screen.bilt(hero,(150,400))
i=0
hero=hero(i)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment