Commit fe3f9754 by BellCodeEditor

save project

parent beb166ed
Showing with 36 additions and 68 deletions
import random class Hero(object):
class Hero(object):     def __init__(self, name):
def __init__(self, name):         self.name = name
self.name = name         self.level = 1
self.level = 1         self.hp = 250
self.hp = 250         self.attack = 40
self.attack = 40         self.max_hp = self.hp
self.max_hp = self.hp
def cure(self): # 治疗     def cure(self):  # 治疗
self.hp+=55         self.hp = self.hp + 60
if self.hp>self.max_hp:         if self.hp > self.max_hp:
self.hp=self.max_hp             self.hp = self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)         print(self.name + "使用了治疗,血量增加:", 60, ",目前的血量为:", self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):     def combat(self, enemy):  # 攻击
def __init__(self,hero_type,name):         info1 = self.name + "对" + enemy.name + "发起进攻,"
super().__init__(name)         info2 = "造成" + str(self.attack) + "点伤害,"
self.hp = 200         enemy.hp -= self.attack
self.attack = 50         if enemy.hp > 0:
self.max_hp = self.hp             info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
self.hero_type = hero_type             info = info1 + info2 + info3
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)             print(info)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)         else:
print('-'*30)             info3 = enemy.name + "阵亡,游戏结束"
print(' 战斗开始')             info = info1 + info2 + info3
def cure(self):             print(info)
c=random.randint(35,50)             exit()
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") class Player(Hero):
yase = Hero("垭瑟")     def __init__(self, hero_type, name):
while True:         super().__init__(name)
print('-'*30)         self.hp = 200
a=input("请选择技能:1攻击/2治疗")         self.attack = 50
if int(a)==1:         self.max_hp = self.hp
houyi.combat(yase)         self.hero_type = hero_type
elif int(a)==2:         print("角色" + self.name + "创建成功,英雄类型为:", self.hero_type)
houyi.cure()         print("当前等级、血量、攻击力分别为:", self.level, self.hp, self.attack)
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
continue
b=random.randint(1,3)
if b==3:
yase.cure()
else:
yase.combat(houyi)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment