Commit dc154c08 by BellCodeEditor

save project

parent 1908b6f2
Showing with 28 additions and 25 deletions
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name=name
self.level = 1 self.level=1
self.hp = 250 self.hp=250
self.attack = 40 self.attack=40
self.max_hp = self.hp self.max_hp=self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp=self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1=self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2="造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack enemy.hp-=self.attack
if enemy.hp > 0: if enemy.hp>0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info=info1+info2+info3
print(info) print(info)
else: else:
info3 = enemy.name+"阵亡,游戏结束" info3=enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info=info1+info2+info3
print(info) print(info)
exit() exit()
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp=200
self.attack = 50 self.attack=50
self.max_hp = self.hp self.max_hp=self.hp
self.hero_type = hero_type self.hero_type=hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") houyi=Player("射手", "后羿")
yase = Hero("垭瑟") yase=Hero("亚瑟")
houyi.combat(yase) print("-"*30)
yase.combat(houyi) print(" 战斗开始")
houyi.cure() while True:
yase.cure() print("-"*30)
\ No newline at end of file input("请输入技能(1=攻击/2=治疗):")
\ No newline at end of file
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