Commit d24d8232 by BellCodeEditor

save project

parent 0d2c3a05
Showing with 5 additions and 21 deletions
...@@ -31,7 +31,7 @@ class Hero(object): ...@@ -31,7 +31,7 @@ class Hero(object):
self.hp=self.hp+60 self.hp=self.hp+60
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗术,血量增加",60",目前的血量为:",self.hp) print(self.name+"使用了治疗术,血量增加",60,"目前的血量为:",self.hp)
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
...@@ -53,24 +53,8 @@ class Player(Hero): ...@@ -53,24 +53,8 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30)
print(' 战斗开始')
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") choice=input("请选择释放英雄技能(1攻击/2治疗):")
if int(a)==1: \ No newline at end of file
houyi.combat(yase)
elif int(a)==2:
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
continue
b=random.randint(1,3)
if b==3:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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