Commit c2771ff7 by BellCodeEditor

save project

parent 68698a21
Showing with 24 additions and 8 deletions
......@@ -25,7 +25,6 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
print('你干嘛啊~~')
exit()
class Player(Hero):
......@@ -37,12 +36,12 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
......@@ -50,5 +49,21 @@ print('-'*30)
print(' 战斗开始')
while True:
print('-'*30)
choice = input('请选择释放英雄技能 (1浦东公鸡/2治疗):')
choice = input('请选择释放英雄技能 (1浦东公鸡/2吃口药):')
if choice == 'q':
print('游戏结束')
break
elif choice == '1':
houyi.combat(yase)
elif choice == '2':
houyi.cure()
else:
print('请重新输入1/2')
continue
num = random.randint(1,3)
if num == 1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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