Commit be3a5c84 by BellCodeEditor

auto save

parent 6a329bc0
Showing with 26 additions and 1 deletions
...@@ -11,7 +11,7 @@ class Hero(object): ...@@ -11,7 +11,7 @@ class Hero(object):
self.hp+=60 self.hp+=60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name,+'使用了治疗术,血量增加60,当前血量为'+self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -39,6 +39,31 @@ class Player(Hero): ...@@ -39,6 +39,31 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
# yase.cure()
# yase.combat(houyi)
print('-'*30)
print(' 战斗开')
while True:
print('-'*30)
choice=input('请选择英雄要释放的技能:1/攻击,2/治疗')
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
while True: while True:
......
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