Commit b35fab38 by BellCodeEditor

auto save

parent 1908b6f2
Showing with 25 additions and 6 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,7 +8,9 @@ class Hero(object): ...@@ -7,7 +8,9 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp=self.hp+60
if self.hp > self.max_hp :
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -36,7 +39,24 @@ class Player(Hero): ...@@ -36,7 +39,24 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi.combat(yase) print('-'*30)
yase.combat(houyi) print(' 游戏开始')
houyi.cure() while True:
yase.cure() print('-'*30)
\ No newline at end of file choice=input("请选择释放英雄技能(1攻击/2治疗):")
if choice=='q':
print('游戏结束')
break
elif choice=='1':
houyi.combat(yase)
elif choice=='2':
houyi.cure()
else:
print('请重新输入1或者2')
continue
num=random.randint(1,3)
if num==1:
yase.cure()
else:
yase.combat(houyi)
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