Commit ab7e645c by BellCodeEditor

save project

parent c3d4497d
Showing with 6 additions and 6 deletions
...@@ -3,8 +3,8 @@ class Hero(object): ...@@ -3,8 +3,8 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp =70
self.attack = 40 self.attack =40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
...@@ -31,8 +31,8 @@ class Hero(object): ...@@ -31,8 +31,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 1600
self.attack = 50 self.attack =30
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -43,11 +43,11 @@ class Player(Hero): ...@@ -43,11 +43,11 @@ class Player(Hero):
c=random.randint(35,50) c=random.randint(35,50)
self.hp+=c self.hp+=c
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp: self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi=Player("射手","后羿") houyi=Player("射手","后羿")
yase=Hero("亚瑟") yase=Hero("马牛逼")
while True: while True:
print('-'*30) print('-'*30)
a=input("释放技能:1攻击/2治疗") a=input("释放技能:1攻击/2治疗")
......
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