Commit a93764b0 by BellCodeEditor

save project

parent 1908b6f2
Showing with 7 additions and 4 deletions
...@@ -5,11 +5,13 @@ class Hero(object): ...@@ -5,11 +5,13 @@ class Hero(object):
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp=self.hp+90
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) if self.max_hp>self.hp:
print(self.name+"使用了治疗,血量增加:", 90,",目前的血量为:",self.hp)
else:
slef.hp=slef.max_hp
print(self.name+"使用了治疗,血量增加:", 90,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -18,6 +20,7 @@ class Hero(object): ...@@ -18,6 +20,7 @@ class Hero(object):
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
else: else:
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment