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Commit
a6de9f14
authored
Apr 23, 2022
by
BellCodeEditor
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213d04fe
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1 changed file
with
29 additions
and
6 deletions
diy1.py
diy1.py
View file @
a6de9f14
import
random
class
Hero
(
object
):
class
Hero
(
object
):
def
__init__
(
self
,
name
):
def
__init__
(
self
,
name
):
self
.
name
=
name
self
.
name
=
name
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
3
20
self
.
hp
=
3
199
self
.
attack
=
150
self
.
attack
=
150
self
.
max_hp
=
self
.
hp
self
.
max_hp
=
self
.
hp
def
cure
(
self
):
# 治疗
def
cure
(
self
):
# 治疗
b
=
random
.
randint
(
30
,
50
)
self
.
hp
=
self
.
hp
+
1
self
.
hp
=
self
.
hp
+
1
if
self
.
hp
>
self
.
max_hp
:
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了
治疗,血量增加:"
,
1
,
",目前的血量为:"
,
self
.
hp
)
print
(
self
.
name
+
"使用了
砸瓦路多,时停了,你吃了几个小面包,血量增加:"
,
b
,
",目前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"
发起进攻
,"
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"
欧拉欧拉
,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
if
enemy
.
hp
>
0
:
...
@@ -21,7 +23,7 @@ class Hero(object):
...
@@ -21,7 +23,7 @@ class Hero(object):
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
else
:
else
:
info3
=
enemy
.
name
+
"阵亡,
游戏结束
"
info3
=
enemy
.
name
+
"阵亡,
乔斯达为你自豪
"
info
=
info1
+
info2
+
info3
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
info
)
exit
()
exit
()
...
@@ -36,5 +38,25 @@ class Player(Hero):
...
@@ -36,5 +38,25 @@ class Player(Hero):
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"替身使者:白金之星"", "
JOJO
")
yase
=
Hero
(
"垭瑟"
)
yase = Hero("
DIO
")
print('-'*30)
print(' 战斗开始')
while True:
print('-'*30)
chice=input('请选择英雄技能 (1欧拉欧拉/2砸瓦路多):')
if chice == "
q
":
print("
乔家没了
")
break
elif chice =="
1
":
houyi.combat(yase)
elif chice=='2':
houyi.cure()
else:
print("
请重新输入
1
或者
2
")
continue
s=random.randint(1,3)
if s==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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