Commit 9e630043 by BellCodeEditor

save project

parent 93060742
Showing with 17 additions and 14 deletions
...@@ -3,15 +3,15 @@ class Hero(object): ...@@ -3,15 +3,15 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 200 self.hp = 531
self.attack = 93 self.attack = 96
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp+=100
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 100,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -25,14 +25,14 @@ class Hero(object): ...@@ -25,14 +25,14 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
print('你干嘛啊~~') print('你好沙雕啊~~')
exit() exit()
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 324 self.hp = 978
self.attack = 67 self.attack = 71
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -46,18 +46,18 @@ class Player(Hero): ...@@ -46,18 +46,18 @@ class Player(Hero):
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "沙雕") houyi = Player("射手", "后羿")
yase = Hero("蔡徐坤") yase = Hero("蔡徐坤")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if int(a)==1: if a=="q":
houyi.combat(yase)
elif int(a)==2:
houyi.cure()
elif a=="q":
print('游戏结束') print('游戏结束')
break break
elif int(a)==2:
houyi.cure()
elif int(a)==1:
houyi.combat(yase)
else: else:
print('重输!') print('重输!')
continue continue
...@@ -66,6 +66,8 @@ while True: ...@@ -66,6 +66,8 @@ while True:
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
a=="q":
print('游戏结束')
break
\ No newline at end of file
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