Commit 8415107b by BellCodeEditor

save project

parent 1908b6f2
Showing with 8 additions and 10 deletions
import sys
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,8 +8,10 @@ class Hero(object): ...@@ -7,8 +8,10 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
??? self.hp+=55
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 55,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -22,7 +25,7 @@ class Hero(object): ...@@ -22,7 +25,7 @@ class Hero(object):
info3 = enemy.name+"阵亡,游戏结束" info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() sys.exit()
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
...@@ -34,9 +37,5 @@ class Player(Hero): ...@@ -34,9 +37,5 @@ class Player(Hero):
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("射手", "后羿") player = Player("射手", "后羿")
yase = Hero("垭瑟") man = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
\ No newline at end of file
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