Commit 605d80bf by BellCodeEditor

auto save

parent 1908b6f2
Showing with 28 additions and 4 deletions
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -6,8 +7,10 @@ class Hero(object): ...@@ -6,8 +7,10 @@ class Hero(object):
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self):
??? self.hp=self.max_hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp # 治疗
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
...@@ -39,4 +42,26 @@ yase = Hero("垭瑟") ...@@ -39,4 +42,26 @@ yase = Hero("垭瑟")
houyi.combat(yase) houyi.combat(yase)
yase.combat(houyi) yase.combat(houyi)
houyi.cure() houyi.cure()
yase.cure() yase.cure()
\ No newline at end of file print("-"*30)
print( "战斗开始")
while True:
print("-"*30)
asd=input("请选择技能1/攻击,2/治疗:")
if asd=="q":
print("游戏结束")
break
elif asd== "1":
houyi.combat(yase)
elif asd== "2":
houyi.cure()
else:
print("请重新技能1/攻击,2/治疗")
continue
num=random.randint(1,3)
if num== 1:
yase.cure()
else:
yase.combat(houyi)
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