Commit 4c27c166 by BellCodeEditor

auto save

parent cce1a41b
Showing with 36 additions and 13 deletions
...@@ -39,33 +39,55 @@ class Player(Hero): ...@@ -39,33 +39,55 @@ class Player(Hero):
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30) print('-'*30)
print(' 战斗开始') print(' 战斗开始')
def cure(self): # 治疗
self.hp+=55
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def cure(self):
self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("瑟") yase = Hero("瑟")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗") a=input("请选择技能:1攻击/2治疗")
if int(a)==1: if a == "1":
houyi.combat(yase) houyi.combat(yase)
elif int(a)==2: elif a =="2":
houyi.cure() houyi.cure()
elif a=="q": elif a == "q":
print('游戏结束')
break break
else: else:
print('重输!') print("请重新输入:")
continue continue
b=random.randint(1,3) num=random.randint(1,3)
if b==3: if num =="1":
yase.cure() yase.cure()
else: else:
yase.combat(houyi) yase.combat(houyi)
\ No newline at end of file
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