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Commit
4bfcbd4a
authored
Aug 17, 2024
by
BellCodeEditor
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1 changed file
with
23 additions
and
10 deletions
diy1.py
diy1.py
View file @
4bfcbd4a
...
@@ -39,22 +39,35 @@ class Player(Hero):
...
@@ -39,22 +39,35 @@ class Player(Hero):
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
'-'
*
30
)
print
(
'-'
*
30
)
print
(
' 战斗开始'
)
print
(
' 战斗开始'
)
def
cure
(
self
):
c
=
random
.
randint
(
35
,
50
)
def
cure
(
self
):
self
.
hp
+=
c
c
=
random
.
randint
(
10
,
30
)
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
+=
c
self
.
hp
=
self
.
max_hp
if
self
.
hp
>
self
.
max_hp
:
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
c
),
",目前的血量为:"
,
self
.
hp
)
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
c
),
",目前的血量为:"
,
self
.
hp
)
def
dazhao
(
self
,
enemy
):
super
()
.
combat
(
enemy
)
super
()
.
combat
(
enemy
)
self
.
hp
=
self
.
hp
-
100
if
self
.
hp
<=
0
:
print
(
'玩家阵亡,你干嘛啊~~'
)
exit
()
houyi
=
Player
(
"射手"
,
"后羿"
)
houyi
=
Player
(
"射手"
,
"后羿"
)
yase
=
Hero
(
"垭瑟"
)
yase
=
Hero
(
"垭瑟"
)
while
True
:
while
True
:
print
(
'-'
*
30
)
print
(
'-'
*
30
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
a
=
input
(
"请选择技能:1攻击/2治疗"
)
if
int
(
a
)
==
1
:
if
a
==
"1"
:
houyi
.
combat
(
yase
)
houyi
.
combat
(
yase
)
elif
int
(
a
)
==
2
:
elif
a
==
"2"
:
houyi
.
cure
()
s
=
random
.
randint
(
1
,
2
)
if
s
==
1
:
houyi
.
cure
()
elif
a
==
"3"
:
houyi
.
dazhao
(
yase
)
elif
a
==
"q"
:
elif
a
==
"q"
:
print
(
'游戏结束'
)
print
(
'游戏结束'
)
break
break
...
@@ -62,7 +75,7 @@ while True:
...
@@ -62,7 +75,7 @@ while True:
print
(
'重输!'
)
print
(
'重输!'
)
continue
continue
b
=
random
.
randint
(
1
,
3
)
b
=
random
.
randint
(
1
,
3
)
if
b
==
3
:
if
b
==
1
:
yase
.
cure
()
yase
.
cure
()
else
:
else
:
yase
.
combat
(
houyi
)
yase
.
combat
(
houyi
)
...
...
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