Commit 3ab8aa74 by BellCodeEditor

save project

parent beb166ed
Showing with 27 additions and 19 deletions
...@@ -8,7 +8,7 @@ class Hero(object): ...@@ -8,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp+=60
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -48,24 +48,31 @@ class Player(Hero): ...@@ -48,24 +48,31 @@ class Player(Hero):
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
while True: houyi.combat(yase)
print('-'*30) yase.combat(houyi)
a=input("请选择技能:1攻击/2治疗") houyi.cure()
if int(a)==1: yase.cure()
houyi.combat(yase)
elif int(a)==2:
houyi.cure()
elif a=="q": # while True:
print('游戏结束') # print('-'*30)
break # a=input("请选择技能:1攻击/2治疗")
else: # if int(a)==1:
print('重输!') # houyi.combat(yase)
continue # elif int(a)==2:
b=random.randint(1,3) # houyi.cure()
if b==3: # elif a=="q":
yase.cure() # print('游戏结束')
else: # break
yase.combat(houyi) # else:
# print('重输!')
# continue
# b=random.randint(1,3)
# if b==3:
# yase.cure()
# else:
# yase.combat(houyi)
\ No newline at end of file
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