Commit 3205dfc6 by BellCodeEditor

auto save

parent 672e27bc
Showing with 123 additions and 8 deletions
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class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗
self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi = Player("法师", "安琪拉")
yase = Hero("哑瑟")
houyi.combat(yase)
import random
class Hero(object): class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
...@@ -7,7 +8,7 @@ class Hero(object): ...@@ -7,7 +8,7 @@ class Hero(object):
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=60 self.hp+=70
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
...@@ -29,8 +30,8 @@ class Hero(object): ...@@ -29,8 +30,8 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 240
self.attack = 50 self.attack = 60
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
...@@ -38,7 +39,24 @@ class Player(Hero): ...@@ -38,7 +39,24 @@ class Player(Hero):
houyi = Player("法师", "安琪拉") houyi = Player("法师", "安琪拉")
yase = Hero("哑瑟") yase = Hero("哑瑟")
houyi.combat(yase) print("-"*50)
yase.combat(houyi) print(" 游戏开始 ")
houyi.cure() while True:
yase.cure() print("-"*50)
\ No newline at end of file choice=input("请选择英雄技能 1炽焰光华(攻击)/2治疗术")
if choice=="q":
print("恭喜你 退出了游戏(●'◡'●")
break
elif choice=="1":
houyi.combat(yase)
elif choice=="2":
houyi.cure()
else:
continue
num=random.randint(1,3)
if num==1:
yase.combat(houyi)
elif num==2:
yase.cure()
else:
pass
\ No newline at end of file
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