Commit 31c047bd by BellCodeEditor

save project

parent 23f9441e
Showing with 13 additions and 5 deletions
import random import random
class Hero(object): class Hero(object): #继承
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
...@@ -9,10 +9,11 @@ class Hero(object): ...@@ -9,10 +9,11 @@ class Hero(object):
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 blood=random.randint(40,50)
self.hp+=blood
if self.hp>self.max_hp: if self.hp>self.max_hp:
self.hp=self.max_hp self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp) print(self.name+"使用了治疗,血量增加:",blood,",目前的血量为:",self.hp)
def combat(self, enemy): # 普通攻击 def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
...@@ -38,7 +39,13 @@ class Player(Hero): ...@@ -38,7 +39,13 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
self.hp+=35
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 35,",目前的血量为:",self.hp)
...@@ -63,6 +70,6 @@ while True: ...@@ -63,6 +70,6 @@ while True:
if b==3: if b==3:
houyi.cure() houyi.cure()
else: else:
houyi.combat(houyi) houyi.combat(yase)
\ No newline at end of file
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