Commit 1b6097f0 by BellCodeEditor

auto save

parent 47813de9
Showing with 34 additions and 6 deletions
import random
class Hero(object):
def __init__(self, name):
self.name = name
......@@ -35,10 +36,37 @@ class Player(Hero):
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗
b=random.randint(30,50)
self.hp=self.hp+b
if self.hp > self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
\ No newline at end of file
# houyi.combat(yase)
# yase.combat(houyi)
# houyi.cure()
# yase.cure()
print("-"*30)
print(" 战斗开始")
while True:
print("-"*30)
#玩家出技能
choice=input("请选择英雄释放的技能(治疗1/攻击2):")
if choice == "q":
print("游戏结束")
break
elif choice == "1":
houyi.cure()
elif choice == "2":
houyi.combat(yase)
else:
print("请重新输入1或2")
continue
#敌方出技能
status=random.randint(1,3)
if status ==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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