Commit 183dc919 by BellCodeEditor

save project

parent beb166ed
Showing with 40 additions and 0 deletions
class Hero(object)
def __init__(self,name):
self.name=name
self.level=1
self.hp=250
self.attack=40
self.mas_hp=self.hp
def cure(self):
self.hp =self.hp+60
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:", 60,",目前的血量为:",self.hp)
def combat(self,enemy):
info1=self.name+"对"+enemy.name+"发起进攻"
info2="造成"+str(self.attack)+"点伤害,"
enemy.hp-=self.attack
if enemy.hp>0
info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
info=info1+info2+info3
print(info)
else:
info3=enemy.name+"阵亡,游戏结束"
info=info1+info2+info3
print(info)
exit()
class Player(Hero):
def __init__(self,hero_type,name):
super(Player,self).__init__(name)
self.hp=200
self.attack=50
self.max_hp = self.hp
self.hero_type=hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前等级血量攻击力是:",self.level,self.hp,self.attack)
houyi=Player("射手","后羿")
yaseHero("亚瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
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