Commit 0a2947f3 by BellCodeEditor

save project

parent 581907ab
Showing with 11 additions and 25 deletions
...@@ -7,13 +7,6 @@ class Hero(object): ...@@ -7,13 +7,6 @@ class Hero(object):
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
self.hp+=55 self.hp+=55
...@@ -45,38 +38,31 @@ class Player(Hero): ...@@ -45,38 +38,31 @@ class Player(Hero):
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
class Player(Hero):
print('-'*30)
print(' 战斗开始')
def cure(self):
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
houyi = Player("射手", "后羿") houyi = Player("射手", "后羿")
yase = Hero("垭瑟") yase = Hero("垭瑟")
print('-'*30)
print(" 战斗开始")
while True: while True:
print('-'*30) print('-'*30)
a=input("请选择技能:1攻击/2治疗:") a=input("请选择技能:1攻击/2治疗:")
if int(a)==1: if int(a)==1:
houyi.combat(yase) yase.combat(houyi)
elif int(a)==2: elif int(a)==2:
houyi.cure() yase.cure()
elif a=="q": elif a=="q":
print('游戏结束') print('游戏结束')
break break
else: else:
print('重!') print('重新输入1/2!')
continue continue
b=random.randint(1,3) b=random.randint(1,3)
if b==3: if b==3:
yase.cure() houyi.cure()
else: else:
yase.combat(houyi) houyi.combat(houyi)
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