Commit 032be86a by BellCodeEditor

auto save

parent dfca4a56
Showing with 22 additions and 13 deletions
......@@ -35,37 +35,45 @@ class Player(Hero):
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
self.num=5
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
print('-'*30)
print(' 战斗开始')
def cure(self):
def cure(self):
if self.num>0:
c=random.randint(35,50)
self.hp+=c
if self.hp>self.max_hp:
self.hp=self.max_hp
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp)
self.num=self.num-1
print(self.name+"使用了治疗,血量增加:",str(c),",目前的血量为:",self.hp,"剩余的治疗的次数为",str(self.num))
else:
print("次数已用尽")
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
print('_'*30)
print(" 战斗开始")
while True:
print('-'*30)
a=input("请选择技能:1攻击/2治疗")
if int(a)==1:
print('_'*30)
choice=input("请选择要释放的英雄技能(1攻击/2治疗):")
if choice=="q":
print("游戏结束")
elif choice=="1":
houyi.combat(yase)
elif int(a)==2:
elif choice=="2":
houyi.cure()
elif a=="q":
print('游戏结束')
break
else:
print('重输!')
print("请重新输入")
continue
b=random.randint(1,3)
if b==3:
status=random.randint(1,3)
if status==1:
yase.cure()
else:
yase.combat(houyi)
\ No newline at end of file
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