Commit b0d233dd by BellCodeEditor

save project

parent 2e9679b7
Showing with 141 additions and 9 deletions
def new_input():
total = []
while True:
unit= input("请输入:")
if unit== 'q':
break
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗
info1 = self.name + "对自己治疗"
info2 = "恢复" + str(self.attack) + "血"
self.hp += self.attack
print(self.name + "使用了治疗,血量增加:", 60, ",目前的血量为:", self.hp)
def combat(self, enemy): # 攻击
info1 = self.name + "对" + enemy.name + "发起进攻,"
info2 = "造成" + str(self.attack) + "点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
total.append(unit)
print(total)\
new_input()
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def __init__(self, hero_type, name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色" + self.name + "创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:", self.level, self.hp, self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
while True:
print('-' * 30 + ' 战斗开始' + '-' * 30)
choice = input('1治疗/2攻击')
if choice == 'q':
print('游戏结束')
break
elif choice == '1':
houyi.combat(yase)
elif choice == '2':
houyi.cure()
else:con
print('重新输入')
continue
w = random.randint(1,3)
if w == 1:
yase.cure()
else:
yase.combat(houyi)
import func
data = func.new_input()
score = func.sum(data)
print('这位选手的总分为:'+str(score))
\ No newline at end of file
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def cure(self): # 治疗
print(self.name + "使用了治疗,血量增加:", 60, ",目前的血量为:", self.hp)
def combat(self, enemy): # 攻击
info1 = self.name + "对" + enemy.name + "发起进攻,"
info2 = "造成" + str(self.attack) + "点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def __init__(self, hero_type, name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色" + self.name + "创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:", self.level, self.hp, self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi.combat(yase)
yase.combat(houyi)
houyi.cure()
yase.cure()
return total
def sum(money):
count = 0
for i money:
count = count + i
return count
price = new_input()
pay = sum(price)
print('您一共消费了'+ str(pay) + '元,扫码还是现金?')
\ No newline at end of file
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