diy1.py
900 Bytes
class Hero:
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self, enemy): # 普通攻击
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class player(Hero)
def _init_(self, name,):
super().__init__(name)
self.hp=200
self.attack=50
houyi= Hero("后羿")
print("玩家的血量浙外",player.he)
print("玩家的攻击了为",player.attack)