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lesson2-5_DIY1
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Commit
ef105ef6
authored
a year ago
by
BellCodeEditor
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b5c6bbbe
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0 deletions
1.py
6.py
diy1.py
jk.py
1.py
0 → 100644
View file @
ef105ef6
import
random
name
=
input
(
"输名字:"
)
a
=
input
(
"输成绩:"
)
print
(
name
+
"的成绩是:"
+
a
)
\ No newline at end of file
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6.py
0 → 100644
View file @
ef105ef6
class
Hero
:
def
__init__
(
self
,
name
):
self
.
hp
=
250
self
.
attack
=
40
self
.
name
=
name
self
.
level
=
1
# def upgrade(self):
# self.hp += 50
# self.attack += 4
# self.level += 1
def
combat
(
self
,
enemy
):
enemy
.
hp
-=
self
.
attack
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起进攻'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'点伤害'
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
'剩余血量'
+
str
(
enemy
.
hp
)
else
:
info3
=
enemy
.
name
+
'悲惨地走了'
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
This diff is collapsed.
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diy1.py
0 → 100644
View file @
ef105ef6
import
random
player
=
input
(
"请出拳:石头/剪刀/布"
)
# 玩家出拳
print
(
"玩家出拳:"
+
player
)
list
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
list
)
print
(
"计算机出拳:"
+
computer
)
if
player
in
list
:
if
computer
==
player
:
print
(
"平局"
)
elif
(
player
==
"布"
and
computer
==
"石头"
)
or
(
player
==
"石头"
and
computer
==
"剪刀"
)
or
(
player
==
"剪刀"
and
computer
==
"布"
):
print
(
"玩赢"
)
else
:
print
(
"玩输"
)
else
:
print
(
"错误"
)
\ No newline at end of file
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jk.py
0 → 100644
View file @
ef105ef6
if
player
==
computer
:
print
(
"平局"
)
elif
player
==
"石头"
and
computer
==
"剪刀"
:
print
(
"恭喜,你赢了"
)
elif
player
==
"剪刀"
and
computer
==
"布"
:
print
(
"恭喜,你赢了)
elif player=="
布
"and computer=="
石头
":
print("
恭喜你,你赢了
")
else:
print("
很遗憾,你输了
")
\ No newline at end of file
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