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lesson2-3-1_DIY1
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Commit
5c8d3d28
authored
Jul 23, 2022
by
BellCodeEditor
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diy1.py
diy1.py
View file @
5c8d3d28
player
=
input
(
"请出拳:石头/剪刀/布"
)
# 玩家出拳
print
(
"玩家出拳:"
+
player
)
import
random
lies
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
lies
)
print
(
computer
)
if
player
==
computer
:
print
(
"平局"
)
elif
player
==
"剪刀"
and
computer
==
"布"
:
print
(
"玩家赢"
)
elif
player
==
"布"
and
computer
==
"石头"
:
print
(
"玩家赢"
)
elif
player
==
"石头"
and
computer
==
"剪刀"
:
print
(
"玩家赢"
)
else
:
print
(
"玩家输了"
)
while
True
:
player
=
input
(
"请出拳:石头/剪刀/布"
)
# 玩家出拳
print
(
"玩家出拳:"
+
player
)
import
random
lies
=
[
"石头"
,
"剪刀"
,
"布"
]
computer
=
random
.
choice
(
lies
)
print
(
computer
)
if
player
in
lies
:
if
player
==
computer
:
print
(
"平局"
)
elif
player
==
"剪刀"
and
computer
==
"布"
:
print
(
"玩家赢"
)
elif
player
==
"布"
and
computer
==
"石头"
:
print
(
"玩家赢"
)
elif
player
==
"石头"
and
computer
==
"剪刀"
:
print
(
"玩家赢"
)
else
:
print
(
"玩家输了"
)
else
:
print
(
"打错了"
)
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