Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
bellcode
/
lesson15_test2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
87b1b032
authored
May 27, 2023
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
97620163
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
52 additions
and
16 deletions
diy2-test.py
diy2-test.py
View file @
87b1b032
class
Dog
:
# 狗类
import
random
def
__init__
(
self
):
class
Hero
(
object
):
self
.
footNum
=
4
# 腿
def
__init__
(
self
,
name
):
self
.
eyeNum
=
2
# 眼睛
self
.
name
=
name
self
.
head
=
1
# 头
self
.
level
=
1
self
.
earsNum
=
2
# 耳朵
self
.
hp
=
250
self
.
skin
=
"white"
self
.
attack
=
40
self
.
max_hp
=
self
.
hp
def
run
(
self
):
def
cure
(
self
):
# 治疗
print
(
"狗狗飞快的跑起来"
)
self
.
hp
+=
55
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
60
,
",目前的血量为:"
,
self
.
hp
)
def
combat
(
self
,
enemy
):
# 普通攻击
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
print
(
info
)
print
(
'你干嘛啊~~'
)
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
hero_type
,
name
):
super
()
.
__init__
(
name
)
self
.
hp
=
200
self
.
attack
=
50
self
.
max_hp
=
self
.
hp
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级、血量、攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
print
(
'-'
*
30
)
print
(
' 战斗开始'
)
def
cure
(
self
):
c
=
random
.
randint
(
35
,
50
)
self
.
hp
+=
c
if
self
.
hp
>
self
.
max_hp
:
self
.
hp
=
self
.
max_hp
print
(
self
.
name
+
"使用了治疗,血量增加:"
,
str
(
c
),
",目前的血量为:"
,
self
.
hp
)
class
Husky
(
Dog
):
# 哈士奇类
houyi
=
Player
(
"射手"
,
"后羿"
)
def
__init__
(
self
):
yase
=
Hero
(
"垭瑟"
)
super
()
.
__init__
()
self
.
skin
=
"black"
coco
=
Husky
()
print
(
coco
.
skin
)
\ No newline at end of file
\ No newline at end of file
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment