Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
bellcode
/
lesson15_test2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
59b7439a
authored
Apr 12, 2025
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
1cf9f5c8
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
30 additions
and
19 deletions
diy2-test.py
diy2-test.py
View file @
59b7439a
class
Dog
:
# 狗类
class
Hero
:
def
__init__
(
self
):
def
__init__
(
self
,
name
):
self
.
footNum
=
4
# 腿
self
.
level
=
1
self
.
eyeNum
=
2
# 眼睛
self
.
hp
=
250
self
.
head
=
1
# 头
self
.
attack
=
40
self
.
earsNum
=
2
# 耳朵
self
.
name
=
name
self
.
skin
=
"white"
def
combat
(
self
,
enemy
):
# 普通攻击
def
run
(
self
):
info1
=
self
.
name
+
"对"
+
enemy
.
name
+
"发起进攻,"
print
(
"狗狗飞快的跑起来"
)
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
class
Husky
(
Dog
):
# 哈士奇类
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
def
__init__
(
self
):
info
=
info1
+
info2
+
info3
??
print
(
info
)
else
:
coco
=
Husky
()
info3
=
enemy
.
name
+
"阵亡,游戏结束"
print
(
coco
.
skin
)
info
=
info1
+
info2
+
info3
\ No newline at end of file
print
(
info
)
exit
()
class
Player
(
Hero
):
def
__init__
(
self
,
name
,
hero_type
):
super
(
Player
,
self
)
.
__init__
(
name
)
self
.
hp
=
200
self
.
attack
=
50
self
.
hero_type
=
hero_type
print
(
"角色"
+
self
.
name
+
"创建成功,英雄类型为:"
,
self
.
hero_type
)
print
(
"当前等级,血量,攻击力分别为:"
,
self
.
level
,
self
.
hp
,
self
.
attack
)
houyi
=
Player
(
"后羿"
,
"射手"
)
yase
=
Hero
(
"垭瑟"
)
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment