Commit 1204277e by BellCodeEditor

save project

parent d5710f54
Showing with 29 additions and 26 deletions
# 定义Cat类
# 创建__init__()函数方法并放入参数self
# 设置变量footNum小猫腿数量为4
# 设置变量eyeNum小猫眼睛数量为2
# 设置变量head小猫头数量为1
# 设置变量earsNum小猫耳朵数量为2
# 设置变量skin小猫颜色为black
# 创建奔跑run函数方法
# 打印"小猫飞快的跑起来"
# 创建捕猎skill函数方法
# 打印"小猫抓住了"+prey
# 创建猫对象
# 调用捕猎方法抓老鼠
class Hero:
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 普通攻击
info1 = self.name + "对" + enemy.name + "发起进攻,"
info2 = "造成" + str(self.attack) + "点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def__init__(self,name):
super().__init__(name)
self.hp = 200
self.attack = 50
houyi=Player("后羿")
print(houyi.hp)
print(houyi.attack)
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