Commit fdd0f578 by BellCodeEditor

auto save

parent 23c6bcaf
Showing with 15 additions and 16 deletions
......@@ -4,28 +4,27 @@ class Hero: # 英雄类
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
def combat(self,enemy):
enemy.hp -= self.attack
info1 = self.name+"对"+enemy.name+"发起公鸡"
info2 = "早晨"+str(self.attack)+"点伤害"
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
info3 = enemy.name+"还生下"+str(enemy.hp)+"雪亮"
info=info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
info3 =enemy.name+"挣王,游戏节数"
info=info1+info2+info3
print(info)
exit()
class Player(): # 玩家英雄
exit()
class Player(Hero):
def __init__(self,name):
???
super().__init__(name)
self.hp = 100000000
self.attack =1
player = Player("后羿")
print("玩家的血量值为:",player.hp)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment