From fdd0f57844e6cb5c46cb6096f115568318ab06e3 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sat, 13 May 2023 08:56:10 +0800
Subject: [PATCH] auto save

---
 diy2.py | 31 +++++++++++++++----------------
 1 file changed, 15 insertions(+), 16 deletions(-)

diff --git a/diy2.py b/diy2.py
index 5fffcd7..b6a9b53 100644
--- a/diy2.py
+++ b/diy2.py
@@ -4,28 +4,27 @@ class Hero:  # 英雄类
         self.level = 1
         self.hp = 250
         self.attack = 40
-        self.max_hp = self.hp
-        
-         
-    def combat(self, enemy):    # 攻击功能
-        info1 = self.name+"对"+enemy.name+"发起进攻,"
-        info2 = "造成"+str(self.attack)+"点伤害,"
+    def combat(self,enemy):
         enemy.hp -= self.attack
+        info1 = self.name+"对"+enemy.name+"发起公鸡"   
+        info2 = "早晨"+str(self.attack)+"点伤害"
         if enemy.hp > 0:
-            info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
-            info = info1+info2+info3
+            info3 = enemy.name+"还生下"+str(enemy.hp)+"雪亮" 
+            info=info1+info2+info3
             print(info)
         else:
-            info3 = enemy.name+"阵亡,游戏结束"
-            info = info1+info2+info3
+            info3 =enemy.name+"挣王,游戏节数"
+            info=info1+info2+info3
             print(info)
-            exit()
-            
-
-class Player():   # 玩家英雄
+            exit()     
+   
+class Player(Hero):
     def __init__(self,name):
-        ???
-        
+        super().__init__(name)
+        self.hp = 100000000
+        self.attack =1
+
+  
         
 player = Player("后羿")
 print("玩家的血量值为:",player.hp)
--
libgit2 0.25.0