Commit ed8c2a5d by BellCodeEditor

save project

parent 23b43031
Showing with 19 additions and 3 deletions
import random
class Hero: # 英雄类 class Hero: # 英雄类
def __init__(self, name): # 实例属性 def __init__(self, name): # 实例属性
self.name = name self.name = name
...@@ -9,7 +10,7 @@ class Hero: # 英雄类 ...@@ -9,7 +10,7 @@ class Hero: # 英雄类
self.hp += 60 self.hp += 60
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp = self.max_hp self.hp = self.max_hp
print(self.name+'使用治疗术血量增加60当前血量为'+self.hp) print(self.name+'使用治疗术血量增加60当前血量为'+str(self.hp))
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -40,4 +41,19 @@ print('-'*30) ...@@ -40,4 +41,19 @@ print('-'*30)
print(' 战斗开始') print(' 战斗开始')
while True: while True:
print('-'*30) print('-'*30)
choice=str(input('请选择释放英雄技能(1攻击/2治疗)')) choice=input('请选择释放英雄技能(1攻击/2治疗)')
\ No newline at end of file if choice == 'q':
print('游戏结束')
exit()
elif choice == '1':
houyi.combat(yase)
elif choice == '2':
houyi.cure()
else:
print('请输入1或2的数字')
continue
num = random.randint(1,3)
if num == 1:
yase.cure()
else :
yase.combat(houyi)
\ No newline at end of file
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