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lesson15_3
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Commit
bf2fb399
authored
Jan 23, 2022
by
BellCodeEditor
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parent
dfb5d1b6
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a.py
diy2.py
a.py
0 → 100644
View file @
bf2fb399
class
a
:
def
__init__
(
self
):
self
.
chao
=
'chao'
class
getan
(
a
):
def
__init__
(
self
):
self
.
chao
=
'焯'
getana
=
getan
()
print
(
getana
.
chao
)
\ No newline at end of file
diy2.py
0 → 100644
View file @
bf2fb399
class
Hero
:
# 英雄类
def
__init__
(
self
,
hp
,
attack
,
name
):
# 实例属性
self
.
name
=
name
self
.
level
=
1
self
.
hp
=
hp
self
.
attack
=
attack
self
.
max_hp
=
self
.
hp
def
combat
(
self
,
enemy
):
# 攻击功能
info1
=
self
.
name
+
"打"
+
enemy
.
name
info2
=
"打了"
+
str
(
self
.
attack
)
+
"点血,"
enemy
.
hp
-=
self
.
attack
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
"还剩下"
+
str
(
enemy
.
hp
)
+
"血量"
info
=
info1
+
info2
+
info3
print
(
info
)
else
:
info3
=
enemy
.
name
+
"你死了(指对手)"
info
=
info1
+
info2
+
info3
print
(
info
)
exit
()
class
Player
(
Hero
):
# 玩家英雄
def
__init__
(
self
,
hp
,
attack
,
name
,
hero_type
):
super
()
.
__init__
(
hp
,
attack
,
name
)
self
.
hero_type
=
hero_type
self
.
level
=
1
self
.
hp
=
hp
self
.
attack
=
attack
self
.
max_hp
=
self
.
hp
print
(
'你创建了一个新角色'
,
self
.
name
,
',英雄类型为'
,
self
.
hero_type
)
print
(
"新角色的血量值,攻击力,等级为:"
,
self
.
hp
,
self
.
attack
,
self
.
level
)
houyi
=
Player
(
200
,
40
,
"后羿"
,
'射手'
)
kuangzhan
=
Player
(
1
,
1000000000000000000000000000
,
'狂战士'
,
'刺客'
)
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