Commit 6a9f36bc by BellCodeEditor

save project

parent b0b71988
Showing with 23 additions and 34 deletions
class Hero: # 英雄类 class Hero()
def __init__(self, name): # 实例属性 def_init_(self,name)
self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.up = 300
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.name =name
yase=Hero("亚瑟")
print(yase=Hero)
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
print(info)
exit()
class Player(Hero): # 玩家英雄
def __init__(self,name,hero_type):
super(Player,self).__init__(name)
self.hp = 500
self.attak = 100
self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:",self.hero_type)
print("当前血量、等级、攻击力分别为",self.hp,self.level,self.attack)
houyi = Player("后羿","射手")
print("玩家的血量值为:",houyi.hp)
print("玩家的攻击力为:",houyi.attack)
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