Commit 325d2504 by BellCodeEditor

auto save

parent 8c67ccf4
Showing with 10 additions and 5 deletions
...@@ -7,6 +7,7 @@ class Hero: # 英雄类 ...@@ -7,6 +7,7 @@ class Hero: # 英雄类
self.max_hp = self.hp self.max_hp = self.hp
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -20,8 +21,14 @@ class Hero: # 英雄类 ...@@ -20,8 +21,14 @@ class Hero: # 英雄类
info = info1+info2+info3 info = info1+info2+info3
print(info) print(info)
exit() exit()
def cure(self):
sele.hp+=60
if self.hp>self.max_hp:
self.max_hp=250
print(self.name+"使用了治疗,血量增加:",60,"目前血量为"+self.max_hp)
class Player(Hero): # 玩家英雄 class Player(Hero): # 玩家英雄
def __init__(self,name,hero_type): def __init__(self,name,hero_type):
...@@ -30,11 +37,9 @@ class Player(Hero): # 玩家英雄 ...@@ -30,11 +37,9 @@ class Player(Hero): # 玩家英雄
self.hp=200 self.hp=200
self.attack=50 self.attack=50
self.hero_type=hero_type self.hero_type=hero_type
print("角色"+self+"创建成功,英雄类型为:",self_type) print("角色"+self+"创建成功,英雄类型为:",self.hero_type)
print("当前等级、血量、攻击力分别为:,self.level,self.hp,self.attack") print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
player = Player("后羿") player = Player("后羿","射手")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
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