Commit 0172e64c by BellCodeEditor

save project

parent 5fd9eb6e
Showing with 8 additions and 3 deletions
...@@ -5,8 +5,11 @@ class Hero: # 英雄类 ...@@ -5,8 +5,11 @@ class Hero: # 英雄类
self.hp = 250 self.hp = 250
self.attack = 40 self.attack = 40
self.max_hp = self.hp self.max_hp = self.hp
def cure(self):
self.hp += 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name+'使用治疗术血量增加60当前血量为'+self.hp)
def combat(self, enemy): # 攻击功能 def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
...@@ -28,6 +31,7 @@ class Player(Hero): # 玩家英雄 ...@@ -28,6 +31,7 @@ class Player(Hero): # 玩家英雄
self.hp = 200 self.hp = 200
self.attack=50 self.attack=50
self.hero_type=hero_type self.hero_type=hero_type
self.max_hp = self.hp
print('角色'+self.name+'创建成功,英雄类型为:'+hero_type) print('角色'+self.name+'创建成功,英雄类型为:'+hero_type)
print('当前角色的属性值:等级、血量、攻击力分别为:',self.level,self.hp,self.attack) print('当前角色的属性值:等级、血量、攻击力分别为:',self.level,self.hp,self.attack)
player = Player('后羿','射手') player = Player('后羿','射手')
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