Commit f71729da by BellCodeEditor

save project

parent f2e5cc3a
Showing with 15 additions and 12 deletions
...@@ -24,18 +24,21 @@ class Hero: # 英雄类 ...@@ -24,18 +24,21 @@ class Hero: # 英雄类
class Player(): # 玩家英雄 class Player(): # 玩家英雄
def __init__(self,name): def __init__(self,name):
info1 = self.name+"对"+enemy.name+"发起进攻," self.level = 1
info2 = "造成"+str(self.attack)+"点伤害," self.hp = 250
enemy.hp -= self.attack self.attack = 40
if enemy.hp > 0: # info1 = self.name+"对"+enemy.name+"发起进攻,"
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" # info2 = "造成"+str(self.attack)+"点伤害,"
info = info1+info2+info3 # enemy.hp -= self.attack
print(info) # if enemy.hp > 0:
else: # info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info3 = enemy.name+"阵亡,游戏结束" # info = info1+info2+info3
info = info1+info2+info3 # print(info)
print(info) # else:
exit() # info3 = enemy.name+"阵亡,游戏结束"
# info = info1+info2+info3
# print(info)
# exit()
......
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