Commit 53ded77f by BellCodeEditor

save project

parent ce44dbd8
Showing with 28 additions and 26 deletions
class Hero: # 英雄类
def __init__(self, name): # 实例属性
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.max_hp = self.hp
def combat(self, enemy): # 攻击功能
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3
class Hero:
def __init__(self,name):
self.level=1
self.name =name
self.hp= 250
self.attack= 40 # attack:攻击
def combat(self,enemy):
info1=self.name+'攻击了'+enemy.name+'。'
info2=enemy.name+'受到了'+str(self.attack)+'点攻击。'
enemy.hp-=self.attack
if enemy.hp>0:
info3=enemy.name+'还剩'+str(enemy.hp)+'滴血。'
info=info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,游戏结束"
info = info1+info2+info3
info3=enemy+'阵亡了。'
info=info1+info2+info3
print(info)
exit()
class Player(): # 玩家英雄
class Player(Hero):
def __init__(self,name):
???
player = Player("后羿")
print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack)
super().__init__(name)
self.hp=190
self.attack=70
player=Player('后羿')
print(player.attack)
print(player.hp)
#yase = Hero('亚瑟')
#houyi = Hero('后羿')
#yase.combat(houyi)
\ No newline at end of file
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