Commit 141abb99 by BellCodeEditor

save project

parent ce44dbd8
Showing with 85 additions and 1 deletions
...@@ -24,9 +24,55 @@ class Hero: # 英雄类 ...@@ -24,9 +24,55 @@ class Hero: # 英雄类
class Player(): # 玩家英雄 class Player(): # 玩家英雄
def __init__(self,name): def __init__(self,name):
??? super().__init__(name)
player = Player("后羿") player = Player("后羿")
print("玩家的血量值为:",player.hp) print("玩家的血量值为:",player.hp)
print("玩家的攻击力为:",player.attack) print("玩家的攻击力为:",player.attack)
# 英雄角色类
class Hero(object):
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enermy): # 攻击
enermy.hp-=self.attack
if enermy.hp>0:
info1=self.name+"对"+enermy.name+"发起攻击\n"
info2="造成了"+str(self.attack)+"点伤害\n"
info3=str(enermy.name)+"英雄还剩下"+str(enermy.hp)+"点血量\n"
info=info1+info2+info3
print(info)
else:
die=str(enermy.name)+"仅有血量不足\n英雄死亡"
print(die)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
class Player(Hero):
def __inif__(self,name):
super().__init__(name)
self.hp=200
self.attack=50
Player=Player("!@#$%^&**()")
print(Player.hp)
class Hero(object):
def __init__(self, name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enermy): # 攻击
enermy.hp-=self.attack
if enermy.hp>0:
info1=self.name+"对"+enermy.name+"发起攻击\n"
info2="造成了"+str(self.attack)+"点伤害\n"
info3=str(enermy.name)+"英雄还剩下"+str(enermy.hp)+"点血量\n"
info=info1+info2+info3
print(info)
else:
die=str(enermy.name)+"仅有血量不足\n英雄死亡"
print(die)
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
yase.combat(houyi)
class Player(Hero):
def __inif__(self,name):
super().__init__(name)
self.hp=200
self.attack=50
Player=Player("!@#$%^&**()")
print(Player.hp)
\ No newline at end of file
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