Commit f4e1d8eb by BellCodeEditor

auto save

parent da60e227
Showing with 31 additions and 17 deletions
# 英雄角色类 # 英雄角色类
class Hero(object): class Hero:
def __init__(self, name): def __init__(self,name,hero_type):
self.level = 1 self.level = 1
self.hp = 3500 self.hp = 350
self.attack = 388 self.attack = 30
self.name = name self.name = name
self.max_hp=self.hp
def combat(self,enemy): # 攻击 def combat(self,enemy):
enemy.hp -= self.attack enemy.hp-=self.attack
info1 = self.name + '对' + enemy.name + '发起攻击,' info1=self.name+'对'+enemy.name+'发起攻击'
info2 = '造成' + str(self.attack) + '真实伤害,' info2='造成'+str(self.attack)+'点伤害,'
if enemy.hp < 0: if enemy.hp>0:
info3 = enemy.name + '阵亡' info3='还剩'+str(enemy.hp)+'血量'
else: else:
info3 = enemy.name + '还剩下' + str(enemy.hp) + '点生命值' info3='阵亡。'
print(info1 + info2 + info3) print(info1+info2+info3)
def cure(self):
self.hp+=60
if self.hp>self.max_hp:
self.hp=self.max_hp
class Player(Hero):
def __init__(self,name,hero_type):
super().__init__(name,hero_type)
self.hp = 350
self.attack = 30
self.hero_type=hero_type
print("角色"+self.name+"创建成功,英雄类型为"+self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi=Player('后羿','射手')
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
\ No newline at end of file 郑锶淇
刘晓老师
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