Commit dc4c04e5 by BellCodeEditor

save project

parent 26b975ca
Showing with 28 additions and 20 deletions
# 英雄角色类 # 英雄角色类
# class Hero(): class Hero():
# def __init__(self, name): def __init__(self, name):
# self.level = 1 self.level = 1
# self.hp = 250 self.hp = 250
# self.attack = 40 self.attack = 40
# self.name = name self.name = name
# def combat(self,enemy): # 攻击 def combat(self,enemy): # 攻击
# enemy.hp-=enemy.attack enemy.hp-=enemy.attack
# info1=self.name+"对" +enemy.name+"发起进攻," info1=self.name+"对" +enemy.name+"发起进攻,"
# info2="造成"+str(self.attack)+"点伤害" info2="造成"+str(self.attack)+"点伤害"
# if enemy.hp>0: if enemy.hp>0:
# info3=enemy.name+"还剩下"+str(enemy.hp)+"血量" info3=enemy.name+"还剩下"+str(enemy.hp)+"血量"
# info=info1+info2+info3 info=info1+info2+info3
# print(info) print(info)
# else: else:
# info3=enemy.name+"阵亡,游戏结束" info3=enemy.name+"阵亡,游戏结束"
# info=info1+info2+info3 info=info1+info2+info3
# print(info) print(info)
# exit() exit()
# yase = Hero("垭瑟") # yase = Hero("垭瑟")
# houyi= Hero("后羿") # houyi= Hero("后羿")
# for i in range(7): # for i in range(7):
# yase.combat(houyi) # yase.combat(houyi)
class Cat: class Player(Hero):
def __init__(self,name):
super(). __init__(name)
self.hp=200
self.attack=50
player=Player("后羿")
print(player.hp)
print(player.attack)
\ No newline at end of file
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