Commit c372f85c by BellCodeEditor

auto save

parent ea8fe684
Showing with 5 additions and 7 deletions
...@@ -4,12 +4,12 @@ class Hero(object): ...@@ -4,12 +4,12 @@ class Hero(object):
self.level = 1 self.level = 1
self.hp = 25000 self.hp = 25000
self.attack = 4000 self.attack = 4000
self.max.hp = self.hp self.max_hp = self.hp
def combat(self,enemy): # 攻击 def combat(self,enemy): # 攻击
enemy.hp -= self.attack
info1 = self.name+"对"+enemy.name+"发起进攻," info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害," info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0: if enemy.hp > 0:
info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量" info3 = enemy.name+"还剩下"+str(enemy.hp)+"血量"
info = info1+info2+info3 info = info1+info2+info3
...@@ -21,8 +21,8 @@ class Hero(object): ...@@ -21,8 +21,8 @@ class Hero(object):
exit() exit()
class Player(Hero): class Player(Hero):
def __init__(self,name): def __init__(self,name,hero_type):
super().__init__(self,name) super(Player,self).__init__
self.hp = 21000 self.hp = 21000
self.attack = 5000 self.attack = 5000
self.hero_type = hero_type self.hero_type = hero_type
...@@ -30,6 +30,5 @@ class Player(Hero): ...@@ -30,6 +30,5 @@ class Player(Hero):
peint("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) peint("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
houyi= Player("后羿", "射手")
yase = Hero("垭瑟") yase = Hero("垭瑟")
houyi= Player("后羿","射手")
yase.combat(houyi)
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment