Commit 58820e36 by BellCodeEditor

auto save

parent b5c40b96
Showing with 57 additions and 9 deletions
# 英雄角色类
class Hero(object):
import random
class Hero(object):
def __init__(self, name):
self.name = name
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(): # 攻击
???
self.max_hp = self.hp
def cure(self): # 治疗
self.hp = self.hp + 60
if self.hp > self.max_hp:
self.hp = self.max_hp
print(self.name + "使用了治疗,血量增加:", 60, ",目前的血量为:", self.hp)
def combat(self, enemy): # 攻击
info1 = self.name + "对" + enemy.name + "发起进攻,"
info2 = "造成" + str(self.attack) + "点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name + "还剩下" + str(enemy.hp) + "血量"
info = info1 + info2 + info3
print(info)
else:
info3 = enemy.name + "阵亡,游戏结束"
info = info1 + info2 + info3
print(info)
exit()
class Player(Hero):
def __init__(self, hero_type, name):
super().__init__(name)
self.hp = 200
self.attack = 50
self.max_hp = self.hp
self.hero_type = hero_type
print("角色" + self.name + "创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:", self.level, self.hp, self.attack)
houyi = Player("射手", "后羿")
yase = Hero("垭瑟")
houyi= Hero("后羿")
yase.combat(houyi)
\ No newline at end of file
print('-')
print(" 战斗开始")
while True:
print("-"*30)
choice = input('请选择释放英雄技能(1攻击/2治疗)')
if choice == '1':
houyi.combat(yase)
elif choice == '2':
houyi.cure()
elif choice =='q':
print("游戏结束")
break
else:
print("输入错误")
num = random.randint(1,2)
if num == '1':
yase.combat(houyi)
else:
yase.combat(houyi)
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