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lesson15_1
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Commit
24477fe1
authored
Apr 30, 2022
by
BellCodeEditor
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638c1e93
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1 changed file
with
13 additions
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3 deletions
diy1.py
diy1.py
View file @
24477fe1
...
...
@@ -5,7 +5,7 @@ class Hero:
self
.
attack
=
40
# 攻击力
self
.
name
=
name
# 名字
def
combat
(
self
,
enemy
):
# def定义战斗()里加上参数,形参1
def
combat
(
self
,
enemy
):
# 普通攻击
enemy
.
hp
-=
self
.
attack
# ∵受到的伤害=攻击者的攻击力∴受伤后的血量=初始血量-攻击力
info1
=
self
.
name
+
"对"
+
enemy
.
name
"发起攻击,"
# 攻击者"对"被攻击对象"发起攻击"
info2
=
"造成"
+
str
(
self
.
attack
)
+
"点伤害,"
# "造成"攻击者攻击力"点伤害"
...
...
@@ -17,4 +17,14 @@ class Hero:
info3
=
enemy
.
name
+
"阵亡,游戏结束"
# 信息3=被攻击对象"阵亡,游戏结束"
info
=
info1
+
info2
+
info3
# 将3段信息连接
print
(
info
)
# 打印出3段信息
exit
()
# 程序停止
\ No newline at end of file
exit
()
# 程序停止
class
Player
(
Hero
):
# 类名继承Hero类
def
__init__
(
self
,
name
):
# def定义 __init__(参数,形参1)
super
()
.
__init__
(
name
)
# super函数继承 __init__,改变名字,等级默认使用原来的属性
self
.
hp
=
200
# 重写血量为200
self
.
attack
=
50
# 重写攻击力为50
houyi
=
player
(
"后羿"
)
# Player类实例化角色houyi
print
(
"玩家的血量值为:"
,
houyi
.
hp
)
# 打印出玩家血量
print
(
"玩家的攻击力为:"
,
houyi
.
attack
)
# 打印出玩家攻击力
\ No newline at end of file
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