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lesson15_1
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Commit
1e1e48cb
authored
Nov 30, 2024
by
BellCodeEditor
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parent
62e05733
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1 changed file
with
18 additions
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8 deletions
diy1.py
diy1.py
View file @
1e1e48cb
# 英雄角色类
# 英雄角色类
class
Hero
(
object
):
class
Hero
(
object
):
def
__init__
(
self
,
nam
e
):
def
__init__
(
self
,
name
,
hero_typ
e
):
self
.
level
=
1
self
.
level
=
1
self
.
hp
=
350
self
.
hp
=
350
self
.
attack
=
8
0
self
.
attack
=
9
0
self
.
name
=
name
self
.
name
=
name
def
combat
(
self
,
enemy
):
# 攻击
def
combat
(
self
,
enemy
):
# 攻击
...
@@ -11,9 +11,19 @@ class Hero(object):
...
@@ -11,9 +11,19 @@ class Hero(object):
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
info1
=
self
.
name
+
'对'
+
enemy
.
name
+
'发起攻击,'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'真实伤害,'
info2
=
'造成'
+
str
(
self
.
attack
)
+
'真实伤害,'
if
enemy
.
hp
>
0
:
if
enemy
.
hp
>
0
:
info3
=
enemy
.
name
+
'剩下'
+
enemy
.
hp
+
'点血'
info3
=
enemy
.
name
+
'剩下'
+
str
(
enemy
.
hp
)
+
'点血'
print
(
info3
)
else
:
else
:
info3
=
enemy
.
name
+
'阵亡,游戏结束'
yase
=
Hero
(
"垭瑟"
)
print
(
info3
)
houyi
=
Hero
(
"后羿"
)
class
Player
(
Hero
):
yase
.
combat
(
houyi
)
def
__init__
(
self
,
name
,
hero_type
):
\ No newline at end of file
super
()
.
__init__
(
name
,
hero_type
)
self
.
hp
=
350
self
.
attack
=
30
self
.
hero_type
=
hero_type
print
(
'角色'
+
self
.
name
+
'创建成功,英雄类型为'
+
self
.
hero_type
)
print
(
'当前角色的攻击力,血量,等级分别为'
+
str
(
self
.
attack
)
+
str
(
self
.
hp
)
+
str
(
self
.
level
))
houyi
=
Player
(
'后羿'
,
'射手'
)
#yase.combat(houyi)
\ No newline at end of file
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