srh.py
589 Bytes
class Hero:
def _init_(self,name,hp,attack):
self.level = 1
self.name = name
self.hp = hp
self.attack = attack
def combat(self,enemy):
info1 = self.name+"对"+enemy.name+"发起进攻,"
info2 = "造成"+str(self.attack)+"点伤害,"
enemy.hp -= self.attack
if enemy.hp > 0:
info3 = enemy.name+
def upgerde():
self.level=self.level+1
self.hp=self.hp+50
self.attack=self.attack+4
houyi = Hero("后羿",240,23)
houyi.upgerde()
print("亚瑟的血量值为:",yase.hp)