Commit 5d7d3863 by BellCodeEditor

save project

parent 7d91cd1a
Showing with 20 additions and 9 deletions
class hero(object):
def_init_(self,name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
class Hero(object):
def __init__(self,name):
self.level = 1
self.hp = 250
self.attack = 40
self.name = name
def combat(self,enemy):
......@@ -11,11 +11,20 @@ class hero(object):
info1=self.name++enemy>name+""
info2="造成"+str(self.attack)+"点伤害"
if enemy.hp > 0:
info3 = enemy.name+,str(enemy.hp)+"血量"
info3 = enemy.name+str(enemy.hp)+"血量"
info = info1+info2+info3
print(info)
else:
info3 = enemy.name+"阵亡,"
info = info1+info2+info3
print(info)
exit()
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exit()
class Player(Hero):
def __init__(self,name):
super().__init__(name)
self.hp = 200
self.attack = 50
player = Player("后羿")
print("玩家的血量值为",player.hp)
print("玩家的攻击力为",player.attack)
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in
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