Commit 0b46145d by BellCodeEditor

save project

parent c7b75db0
Showing with 7 additions and 7 deletions
import random import random
...@@ -5,8 +5,8 @@ class Hero(object): ...@@ -5,8 +5,8 @@ class Hero(object):
def __init__(self, name): def __init__(self, name):
self.name = name self.name = name
self.level = 1 self.level = 1
self.hp = 250 self.hp = 10000
self.attack = 40 self.attack = 5
self.max_hp = self.hp self.max_hp = self.hp
def cure(self): # 治疗 def cure(self): # 治疗
...@@ -32,15 +32,15 @@ class Hero(object): ...@@ -32,15 +32,15 @@ class Hero(object):
class Player(Hero): class Player(Hero):
def __init__(self,hero_type,name): def __init__(self,hero_type,name):
super().__init__(name) super().__init__(name)
self.hp = 200 self.hp = 50
self.attack = 50 self.attack = 400
self.max_hp = self.hp self.max_hp = self.hp
self.hero_type = hero_type self.hero_type = hero_type
print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type) print("角色"+self.name+"创建成功,英雄类型为:", self.hero_type)
print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack) print("当前等级、血量、攻击力分别为:",self.level,self.hp,self.attack)
def cure(self): # 治疗 def cure(self): # 治疗
blood = random.randint(20,80) blood = random.randint(30,70)
self.hp = self.hp + blood self.hp = self.hp + blood
if self.hp > self.max_hp: if self.hp > self.max_hp:
self.hp = self.max_hp self.hp = self.max_hp
...@@ -66,7 +66,7 @@ while True: ...@@ -66,7 +66,7 @@ while True:
print("请重新输入1或者2") print("请重新输入1或者2")
continue continue
# 敌方攻击 # 敌方攻击
status = random.randint(1, 3) status = random.randint(1, 4)
if status == 1: if status == 1:
yase.cure() yase.cure()
else: else:
......
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